[EDK4] Most Expensive Kills (and pod kills) 1.4

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Khi3l
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Posts: 63
Joined: Sat Jun 12, 2010 14:02

[EDK4] Most Expensive Kills (and pod kills) 1.4

Post by Khi3l » Fri Dec 09, 2011 10:16

Most Expensive Kills

This mod is for EDK 4+ only.

Pods can be turned off in settings. Ship display and pod display has separate options so you can display 7 ships for 7 days and 5 pods for 30 days;

Changelog :

30/12/2011 - 1.4 :
- changes on the way kills and losses are displayed. You can change color of victimname's link in the css;
- remove old "Show losses on View Losses" that was totallu bugged. Options are now show only kills or show kills and losses;
- add three settings for pilotid, corpid and allianceid. This is for showing Kills and Losses. You must provide one of those three settings depending on your noard"s type (One Pilot, Corporation or Alliance board).

19/12/2011 - 1.3 :
- fix issue with classified kills.

12/12/2011 - 1.2 :
- added pods;
- fixed display issues.
Attachments
mostexp.zip
(7.32 KiB) Downloaded 1920 times
mostexp.png
mostexp.png (112.23 KiB) Viewed 11438 times
Last edited by Khi3l on Fri Dec 30, 2011 16:56, edited 9 times in total.

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edp
Someday Author
Posts: 95
Joined: Fri Sep 25, 2009 19:10

Re: [EDK4] Most Expensive Kills 1.0

Post by edp » Sat Dec 10, 2011 00:15

Khi3l wrote:Most Expensive Kills

This mod is for EDK 4+ only

Demo : http://babylonknights.com/kb/

Something not quite working - get an error saying "no data", with no images at all. the other mod that is similar I was using shows information. Wanted to use this for the sake of it looking the same as the most exp pod kills.

NoRiddle
Junior Expert
Posts: 119
Joined: Fri Jan 09, 2009 23:50

Re: [EDK4] Most Expensive Kills 1.0

Post by NoRiddle » Sat Dec 10, 2011 00:38

Installed it, it looks nothing like the demo, just shows pod, no pic of avatar, nothing else...

Khi3l
Apprentice
Posts: 63
Joined: Sat Jun 12, 2010 14:02

Re: [EDK4] Most Expensive Kills 1.0

Post by Khi3l » Sat Dec 10, 2011 01:39

Sorry guys, i've uploaded the bad file, first post updated with the right file :)

fil
Greenhorn
Posts: 12
Joined: Sat Jun 14, 2008 20:24

Re: [EDK4] Most Expensive Kills 1.0

Post by fil » Sat Dec 10, 2011 01:45

Now I get


Parse error: syntax error, unexpected T_VARIABLE, expecting T_FUNCTION in /home/freelanc/public_html/eve-killboard/mods/mostexp/class.mostexpensive.php on line 117

NoRiddle
Junior Expert
Posts: 119
Joined: Fri Jan 09, 2009 23:50

Re: [EDK4] Most Expensive Kills 1.0

Post by NoRiddle » Sat Dec 10, 2011 01:59

well, i get a white page... nothing else...

Just running this mod.. all other mods turned off, same result...

Khi3l
Apprentice
Posts: 63
Joined: Sat Jun 12, 2010 14:02

Re: [EDK4] Most Expensive Kills 1.0

Post by Khi3l » Sat Dec 10, 2011 10:17

Fixed i think :)

First post updated.

NoRiddle
Junior Expert
Posts: 119
Joined: Fri Jan 09, 2009 23:50

Re: [EDK4] Most Expensive Kills 1.0

Post by NoRiddle » Sat Dec 10, 2011 13:02

Khi3l wrote:Fixed i think :)

First post updated.
:D

You fixed soemthing... shipkills shows.... No podkills......

Linky-->http://ieex.podzone.net

Khi3l
Apprentice
Posts: 63
Joined: Sat Jun 12, 2010 14:02

Re: [EDK4] Most Expensive Kills 1.0

Post by Khi3l » Sat Dec 10, 2011 13:52

It's not a bug, it's a feature. Pods aren't included in this version.

I'll try to add them (with option in mod settings) this afternoon and will release 1.1.

Khi3l
Apprentice
Posts: 63
Joined: Sat Jun 12, 2010 14:02

Re: [EDK4] Most Expensive Kills 1.2

Post by Khi3l » Mon Dec 12, 2011 19:24

This mod has been updated to 1.2 : now display pods with some cool options :)

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