Yeah, that's another approach, but I'm afraid it won't fix pyro's problem, since you only put my request into the kill list class. Therefore, the request is being issued on every kill list (like, every day), and not just once per pageload --> more load
. AND it's hard coded :sadface:. If you want to code the mod hard into the classes, I'd change the kill class where the dropped/destroyed items are being calculated and hook into there, set a flag if cyno/cloak was fitted, connect it through to the killlist and read something like $k.hadCyno in the template - but the sql request from inside the mod, executed only once on page load, should be the best way.
On the other hand, your way to append the icons for cyno/cloak is nice, I guess I'll add a config option to select between td/inline images in the next version.