[EDK4.2.16+]: Ship Display Tool v3.7.1 - Updated: 2016/05/05

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Dism0
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Re: [EDK4.2.16+]: Ship Display Tool v3.7 - Updated: 2016/02/18

Post by Dism0 » Tue May 03, 2016 05:27

well shit. it was disabled on the website cron job list. lame. now the cleanup job wont even complete. doh /o\

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Salvoxia
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Re: [EDK4.2.16+]: Ship Display Tool v3.7 - Updated: 2016/02/18

Post by Salvoxia » Tue May 03, 2016 07:17

Well, it does clean up as long as it's got time on each run, so eventually it should reach a point there's little enough to clean up so it finishes in time.

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Dism0
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Re: [EDK4.2.16+]: Ship Display Tool v3.7 - Updated: 2016/02/18

Post by Dism0 » Tue May 03, 2016 18:48

well after removing almost 30,000 files from the cache directory and then deleting the offending killmail. i imported the kill again via api it still not showing the img in the mid-slot. killmail

but on the positive side the clearup cron job finishes now. :)


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Salvoxia
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Re: [EDK4.2.16+]: Ship Display Tool v3.7 - Updated: 2016/02/18

Post by Salvoxia » Wed May 04, 2016 07:23

Hmm..
even though I don't know think it would make a difference regarding this problem, are you using the latest version from Github?
And even thought you now successfully cleared your cache, testing it with caching disabled completely is an option.
You also could check if the Stasis Grappler is still missing from the med slots if you disable the ship display mod.
If all that fails, we'd have to take a look at your database..

Best Regards,
Salvoxia

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Dism0
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Re: [EDK4.2.16+]: Ship Display Tool v3.7 - Updated: 2016/02/18

Post by Dism0 » Thu May 05, 2016 00:12

i turned off caching at the beginning to no avail. disabled the mod and deleted the directory and then d/led a fresh copy from github and enabled the mod to no avail. not showing the picture in the graphic. it does display properly in the graphic once the mod is disabled.


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Salvoxia
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Re: [EDK4.2.16+]: Ship Display Tool v3.7.1 - Updated: 2016/05/05

Post by Salvoxia » Thu May 05, 2016 12:12

Hi,

it's my fault. I made some commits to the version at Github after the latest release that seemed to have fixed this. When I downloaded the latest released version I was able to reproduce the problem on my dev board.
Sorry for all the inconvenience I caused you! I released a new version with a solid number of other fixes, most of them discovered by prometh.
See the OP for downloading the new version.

Best Regards,
Salvoxia

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Dism0
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Re: [EDK4.2.16+]: Ship Display Tool v3.7.1 - Updated: 2016/05/05

Post by Dism0 » Fri May 06, 2016 04:12

nice! problem solved! you solved my caching error and that saved me 30,000+ files in my cache dir so there is something to take away from all the extra work. im sure godaddy is happy too.


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prometh
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Re: [EDK4.2.16+]: Ship Display Tool v3.7.1 - Updated: 2016/05/05

Post by prometh » Sat May 28, 2016 09:39

trix12345 wrote:
Thu May 26, 2016 14:42
http://loot.all.my/?a=kill_detail&kll_id=9226 - problem with em res
http://loot.all.my/?a=kill_detail&kll_id=9352 - problem with dps
I'll check whats the dps problem, the first link however has 0 em resists. You can always check by clicking the o.smium link those are pretty accurate.

Explorus
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Re: [EDK4.2.16+]: Ship Display Tool v3.7.1 - Updated: 2016/05/05

Post by Explorus » Sun Jun 19, 2016 12:37

Problem here http://galaxy-spiritus.com/?a=kill_detail&kll_id=31192 wrong structure calculating.

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