EDK 4.2.28.0 (Ascension 1.0)

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Salvoxia
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Re: EDK 4.2.28.0 (Ascension 1.0)

Post by Salvoxia »

That sure is possible. Just need to think of an "elegant" way to implement this :)
I don't think squadron sizes are available in the SDE.. or are they?
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Dism0
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Re: EDK 4.2.28.0 (Ascension 1.0)

Post by Dism0 »

they are on the description page for the fighter on the killboard
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Salvoxia
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Re: EDK 4.2.28.0 (Ascension 1.0)

Post by Salvoxia »

Attribute ID 2215 :)
I pushed an update to the dev branch, that respects a fighter's squad size for ISK loss calulation: https://github.com/evekb/evedev-kb/comm ... f209ef8caa

Best Regards and Merry Christmas,
Salvoxia
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SnakeTheBest
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Re: EDK 4.2.28.0 (Ascension 1.0)

Post by SnakeTheBest »

Salvoxia wrote: Sun Dec 18, 2016 01:48 Hi,

valid point, I didn't think of that. Thanks for mentioning.
I just pushed a fix that makes use of zKB's pagination feature to work around that situation.

Best Regards,
Salvoxia
hi all, and happy new year.

im getting this

Code: Select all

Error reading feed: https://zkillboard.com/api/corporationID/827059977/
Error getting data: Operation timed out after 45005 milliseconds with 0 bytes received(28), Start time = 2016-12-20 22:00:26
not sure if thats because the patch you mention on the quoted post or if zkb is somekind of reinforced again?
alghara
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Re: EDK 4.2.28.0 (Ascension 1.0)

Post by alghara »

I believe it's a reinforced mode again, i have the same issue.
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Salvoxia
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Re: EDK 4.2.28.0 (Ascension 1.0)

Post by Salvoxia »

Hi,

yes, this error indicates a problem on zKillboard's side or on the way from your server to zKillboard. There's nothing EDK can do about that.

Best Regards,
Salvoxia
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SnakeTheBest
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Re: EDK 4.2.28.0 (Ascension 1.0)

Post by SnakeTheBest »

Salvoxia wrote: Tue Jan 03, 2017 13:58 Hi,

yes, this error indicates a problem on zKillboard's side or on the way from your server to zKillboard. There's nothing EDK can do about that.

Best Regards,
Salvoxia
yeah i suposed that too, thanks buddy.

EDIT: BTW today its working fine =) blame ZKB haha
Bas
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Re: EDK 4.2.28.0 (Ascension 1.0)

Post by Bas »

Salvoxia wrote: Sat Dec 24, 2016 17:49 Attribute ID 2215 :)
I pushed an update to the dev branch, that respects a fighter's squad size for ISK loss calulation: https://github.com/evekb/evedev-kb/comm ... f209ef8caa

Best Regards and Merry Christmas,
Salvoxia
Does patch will work only for new killmails?
I checked previous fighter killmails and see no changes.
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Salvoxia
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Re: EDK 4.2.28.0 (Ascension 1.0)

Post by Salvoxia »

Yes, this will only affect new killmails.
Manually triggering a value recalculation (using current market prices) will work as well (log in as admin, view a kill and click on "update" for any item price (you don't need to change the value)).
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