[EDK4] Combined Fleet Battles Mod (Updated 2017/06/05)
Re: [EDK4] Combined Fleet Battles Mod (Updated 2017/06/05)
Glad to be of assistance!
Re: [EDK4] Combined Fleet Battles Mod (Updated 2017/06/05)
by chance any idea why only battle overview and setup works?
Last edited by nekses on Mon Feb 05, 2018 17:08, edited 1 time in total.
Re: [EDK4] Combined Fleet Battles Mod (Updated 2017/06/05)
Hi,
your Killboad is running on HTTPS.
The mod builds the AJAX URL to call when selecting each of the tabs. For some reason, it builds an URL beginning with "http://". The browser then blocks the AJAX call, since it's not allowed to dynamically load http URLs from an https URL.
In ACP -> Configuration, do you have "https://" set for your killboard host?
Best Regards,
Salvoxia
your Killboad is running on HTTPS.
The mod builds the AJAX URL to call when selecting each of the tabs. For some reason, it builds an URL beginning with "http://". The browser then blocks the AJAX call, since it's not allowed to dynamically load http URLs from an https URL.
In ACP -> Configuration, do you have "https://" set for your killboard host?
Best Regards,
Salvoxia
Re: [EDK4] Combined Fleet Battles Mod (Updated 2017/06/05)
im running the server in http and using cloudflare for https. so serverside its http. any idea how i could adjust the code to work?
Re: [EDK4] Combined Fleet Battles Mod (Updated 2017/06/05)
Well, as long as you keep using cloudflare, setting the "Killboard host" in the Killboard's configuration to "https" should work. Which in turn should fix the problem.
-
- Someday Author
- Posts: 95
- Joined: Thu May 16, 2013 12:48
Re: [EDK4] Combined Fleet Battles Mod (Updated 2017/06/05)
Hello,
it seem this mod doesn't work now ? It works on your KB ?
it seem this mod doesn't work now ? It works on your KB ?
Re: [EDK4] Combined Fleet Battles Mod (Updated 2017/06/05)
Yes, it does. This mod doesn't use any API functionality, so it should be unaffected by the latest changes.
What problem exactly do you encounter?
Best Regards,
Salvoxia
What problem exactly do you encounter?
Best Regards,
Salvoxia
-
- Someday Author
- Posts: 95
- Joined: Thu May 16, 2013 12:48
Re: [EDK4] Combined Fleet Battles Mod (Updated 2017/06/05)
It seem cron doesn't work, nothing happen but my settings are wrong maybe
Re: [EDK4] Combined Fleet Battles Mod (Updated 2017/06/05)
Does the cron produce any errors?
First, for the cron job to do anything, you need to create the cache table in the mod's settings and then activate caching.
The cron job will the work through your killmails from oldest to newest and search for battles that match the preferences you set in the settings (slide time, number of kills). If a battle is identified, the meta data is stored in the caching table. That battle is then the starting point for the next runs.
Best Regards,
Salvoxia
First, for the cron job to do anything, you need to create the cache table in the mod's settings and then activate caching.
The cron job will the work through your killmails from oldest to newest and search for battles that match the preferences you set in the settings (slide time, number of kills). If a battle is identified, the meta data is stored in the caching table. That battle is then the starting point for the next runs.
Best Regards,
Salvoxia
-
- Someday Author
- Posts: 95
- Joined: Thu May 16, 2013 12:48
Re: [EDK4] Combined Fleet Battles Mod (Updated 2017/06/05)
Hello Salvoxia,
Sorry for delay, cron doesn't works for me.
I have dropped table, created again and built cache and i have news battle.
I have dropped again table, created again without built cache in admin panel. I have launched cron and i have nothing ...
No error appears, no result from cron. There is nothing ^^
Sorry for delay, cron doesn't works for me.
I have dropped table, created again and built cache and i have news battle.
I have dropped again table, created again without built cache in admin panel. I have launched cron and i have nothing ...
No error appears, no result from cron. There is nothing ^^