EDK 4.2.29.0 (YC-119.1 1.0)

EDK releases + Open discussion and chat about EDK.
User avatar
Salvoxia
Developer
Posts: 1598
Joined: Wed Feb 22, 2012 12:11

EDK 4.2.29.0 (YC-119.1 1.0)

Post by Salvoxia »

\o guys,

EDK 4.2.29.0 (2017-02-05)

This release updates your database to YC-119.1

This version finally restores zKBFetch compatibility out of the box. Note that timestamps for last kills fetched must represent a full hour.

Another little enhancement now respects a ship's squadron size for ISK loss calculation. Namely, that affects fighter losses of all sorts. The changed logic only applies to kills posted after this update (or if a value recalculation is triggered manually).


Download:
Full Install Package 4.2.29.0: Download (please check MD5: 48446063809F707AAC4CB87BC342345F)
Update 4.2.28.0 - 4.2.29.0: Download (please check MD5: 42EE2F36584FB28AF9DEB9537590BA90)


Database only:
Download the standalone database update for of EDK4.2+ here: Download (please check MD5: 0D5CFD4C7FF04C604E5E961DD94861CB)



Release Notes:

List of new features
  • Updated CCP DB to YC-119-1 1.0.20170112
Enhancements:
  • Remove Killmail CC via Email functionality - Remove old and vulnerable PHPMailer classes
  • Respect squadron size for Fighter losses
  • Cron jobs: Load mods before first log output
  • Updated zKBFetch for compatibility with API changes
Bugfixes:
  • Fix for zKB Fetch for entities with > 200 kills/h
Installation Instructions:
Requirements
  • Webserver (e.g. Apache)
  • PHP 5.2+ (5.3.7+ recommended)
  • MySQL 5.0+
  • GD 2 or higher (default on most hosts)
  • PHP MySQLi extension (default on most hosts)
  • PHP XML extension (default on most hosts)
  • PHP openssl extension (default on most hosts, required for API use)
  • PHP Safe Mode off. (highly recommended)
New Installations
  • Upload the whole package to a webhost
  • Point your webbrowser to /install inside the EDK directory
  • Follow the instructions
  • Delete the install folder after installation
  • If no pilot images are displayed check that the server has write permission to the cache folder.
Manual upgrade
  • Backup the existing database and files
  • Remove or rename all files in the killboard folder other than [kbfolder]/kbconfig.php
  • Upload the new package to the killboard folder
  • Remove install folder
  • Move your mods back from the backup to the mods folder.


Update from 4.2.28.0:

Auto Updater
  • Backup the existing database and files
  • Enter the admin control panel
  • Select the option "Upgrade" from the menu on the right
  • If the code update to Version 4.2.28.0 doesn't show up in the list, select the link at the bottom saying "retrieve update description file now"
  • Click "Download"
  • Click "Apply"
  • Database update process starts, follow instructions
  • DONE \o/


Manual upgrade
  • Download the Update 4.2.28.0 - 4.2.29.0 (see above)
  • Backup the existing database and files
  • Upload the contents of the update package to your webhost
  • DONE


Known issues:


Regards,
Salvoxia
Redhouse
Apprentice
Posts: 49
Joined: Sun Mar 18, 2012 17:12

Re: EDK 4.2.29.0 (YC-119.1 1.0)

Post by Redhouse »

Seems fine, thanks.
User avatar
Dism0
Active Author
Posts: 158
Joined: Fri Jul 06, 2012 01:42

Re: EDK 4.2.29.0 (YC-119.1 1.0)

Post by Dism0 »

smooth update. thanks!
toxicpain
Noob
Posts: 5
Joined: Sat Jun 29, 2013 12:06

Re: EDK 4.2.29.0 (YC-119.1 1.0)

Post by toxicpain »

zkb fetch isn't working for me since a few days

here the error message http://prntscr.com/e9hodt

any ideas ?
User avatar
Salvoxia
Developer
Posts: 1598
Joined: Wed Feb 22, 2012 12:11

Re: EDK 4.2.29.0 (YC-119.1 1.0)

Post by Salvoxia »

Hi,

please see https://github.com/evekb/evedev-kb/issu ... -279125768

Best Regards,
Salvoxia
toxicpain
Noob
Posts: 5
Joined: Sat Jun 29, 2013 12:06

Re: EDK 4.2.29.0 (YC-119.1 1.0)

Post by toxicpain »

cool , it works again

tnx !
User avatar
Dism0
Active Author
Posts: 158
Joined: Fri Jul 06, 2012 01:42

Re: EDK 4.2.29.0 (YC-119.1 1.0)

Post by Dism0 »

corp im in is mainly lowsec but dabbling in highsec ganking. is there a way to highlight high sec kills easily? like set green text to the sec status in the location column? or maybe a really really light green background in that row? or maybe a offshot of the highlight capitals with really light green lines?
User avatar
prometh
Advanced
Posts: 170
Joined: Thu Aug 09, 2012 19:25
Contact:

Re: EDK 4.2.29.0 (YC-119.1 1.0)

Post by prometh »

Dism0 wrote: Mon Feb 20, 2017 05:21 corp im in is mainly lowsec but dabbling in highsec ganking. is there a way to highlight high sec kills easily? like set green text to the sec status in the location column? or maybe a really really light green background in that row? or maybe a offshot of the highlight capitals with really light green lines?
hmmm its actually in the code and I'm not exactly sure why its no longer working, anyway it requires a change to your theme file to get it working again. open the killlisttable.tpl for the theme you are using and find the following line, should be around line 79 (for the default theme):

Code: Select all

{if $config->get('killlist_regionnames')} {$k.region}, {$k.system}{else}<b>{$k.system}</b>{/if} ({if $k.loss || $k.kill}{$k.systemsecurity|max:0|string_format:"%01.1f"}{else}<span style="color:{if $k.systemsecurity >= 0.5}green{elseif $k.systemsecurity < 0.05}red{else}orange{/if};">{$k.systemsecurity|max:0|string_format:"%01.1f"}</span>{/if})<br /></div>
and replace it with:

Code: Select all

{if $config->get('killlist_regionnames')} {$k.region}, {$k.system}{else}<b>{$k.system}</b>{/if} (<span style="color:{if $k.systemsecurity >= 0.5}green{elseif $k.systemsecurity < 0.05}red{else}orange{/if};">{$k.systemsecurity|max:0|string_format:"%01.1f"}</span>)<br /></div>
And your system sec status should be colored green/orange/red. If you are using the highlight capitals mod you have to do that change in the killlisttable.tpl in the mod folder. Will have a look why its not working in the first place but this should fix it for now.

Bests,
Snitch
User avatar
Dism0
Active Author
Posts: 158
Joined: Fri Jul 06, 2012 01:42

Re: EDK 4.2.29.0 (YC-119.1 1.0)

Post by Dism0 »

thanks. worked just fine. maybe this will make it into the next patch.
Tiderian
Noob
Posts: 4
Joined: Tue Feb 28, 2017 12:03

Re: EDK 4.2.29.0 (YC-119.1 1.0)

Post by Tiderian »

Hi. Does zkb fetch works now? I start to got error "Invalid format for kill, skipping" from 27 of February... Is it I do some wrong or not? :)
Post Reply