EDK4 any way to update all prices ?
.xml files on c0rporation or no-ip are dead/improper ones, as for manual 'sync to eve central' - that is one damn infuriating thing to do.
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upd: my bad, found how to upate normal items, yet still question remains about faction
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something updated, yet still prices do fail, need jita ones, they seem to be somewhat not really jita
example : jita tornado 64kk, on kb: ship value 54kk
MOD: Update all values from eve-central
Re: MOD: Update all values from eve-central
+1 .... values are really borked. Does someone have an alternative place to fetch prices from perhaps? 
Values differ way to much from "real life". :/

Values differ way to much from "real life". :/
Re: MOD: Update all values from eve-central
this mod is out of date, unmaintained, and contains broken features. I need this, and I am sure allot of other people need this too.
If someone can un-sticky this, that would be great. I am going to start working on my own next week.
If someone can un-sticky this, that would be great. I am going to start working on my own next week.
NOTE: No longer in game!
A question that sometimes drives me hazy: am I or are the others crazy?
Logic will get you from A to B. Imagination will take you everywhere.
A question that sometimes drives me hazy: am I or are the others crazy?
Logic will get you from A to B. Imagination will take you everywhere.
Re: MOD: Update all values from eve-central
This functionality is integrated in EDK core, if you don't like the values you just need to create "your own" prices.xml and replace the default URL with your own
Re: MOD: Update all values from eve-central
roger, solid answer. 
will do!

will do!
Re: MOD: Update all values from eve-central
Are you referring to the "Item values" in admin section? Becuase the default URL provided there does not contain all prices (neither faction nor deadspace from what I can tell). If I run an update with faction set to no it updates only 5700 items, which is obviously way too few items.Salvoxia wrote:This functionality is integrated in EDK core, if you don't like the values you just need to create "your own" prices.xml and replace the default URL with your own
Re: MOD: Update all values from eve-central
yes i am. I don't know which items are not in that xml (obviously you'll never going to need prices for ALL items since it's not possible for all of the items in game to appear on a killmail (Caldari State Sentry in the cargo?). But i did a quick check on some faction items i found on killmails and all these are in this xml (fed navy webber, fed navy 100mn Ab, dread guristas kinetic deflection field...)
So i think the most used and usual items are in it.
So i think the most used and usual items are in it.
Re: MOD: Update all values from eve-central
Weird, must have picked uncommon items then obviously.
Thanks in any case
Thanks in any case

Re: MOD: Update all values from eve-central
Thanks to the way kovell designed EDK, it is extremely easy to add or remove parts. The problem is, no one has the parser used to generate the prices.xml, and updating everything by hand is hard.Salvoxia wrote:This functionality is integrated in EDK core, if you don't like the values you just need to create "your own" prices.xml and replace the default URL with your own
The mod I will be working on will allow you to select what system (im just going to put a list of trade hubs), low sell or high buy, and pull from eve central or my server.
NOTE: No longer in game!
A question that sometimes drives me hazy: am I or are the others crazy?
Logic will get you from A to B. Imagination will take you everywhere.
A question that sometimes drives me hazy: am I or are the others crazy?
Logic will get you from A to B. Imagination will take you everywhere.
- DarkArchon
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Re: MOD: Update all values from eve-central
Anyone have an update on this yet?